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Retro Tactical Trading Cards

A two-player tactical trading card game on a grid: each player’s Avatar steps onto a realm of four by five sites, casts spells and summons units from a spellbook, and fights square by square until an Avatar falls. Inspired by a modern trading card game played on sites.

Players 2: against the computer, hotseat, LAN or online
Bundle Card Games I
Theme fantasy: a sourcebook cover, two wizards duelling on the crags
  • The full rules engine, one rules file per card, with the publisher’s rulings recorded as the cards are implemented.
  • Every preconstructed deck of the first sets, ready to play, and a deck builder with the whole card list, import of deck lists, and format checking (spellbook, atlas, collection and set-aside counts).
  • Units slide between squares as they move, grow into place when summoned, show the damage they take and fade where they die; a square with several units opens its own view.
  • A trained computer player at three levels.

Point the game at a mirror of the publisher’s card images, or turn on sharing: image server layout.