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Chat

Online games have a chat between the two players, off by default. It opens only when both players have turned it on for that game, from the chat’s own tab; either player can turn it off again, which closes it for both. Spectators cannot chat and cannot read it.

Chat lines are kept with the game while it is kept and go when it does (Privacy policy). Earlier lines in the chat loads what was said before you opened it.

  • Report a line sends it, and the chat around it, to Broccolideck to look at.
  • Mute hides the other player’s lines on this device for this game.
  • Block stops chat with that player in this game and any other, until you unblock them from the online pane.

LAN games have their own chat, between the devices on your network, which none of this touches.